Eyes turn to dawn of 'visual computing'
SAN JOSE - Lifelike graphics are breaking free
of elite computer games and spreading throughout society in what
industry insiders proclaim is the dawning of a ""visual computing era.""
Astronauts, film makers and celebrities joined
software savants, engineers and gamers in the heart of Silicon Valley
this week for a first-ever NVision conference devoted to computer
imagery advances changing the way people and machines interact.
""Visual computing is transforming the
videogame industry; transforming the film industry, and has all kinds of
potential for how we view real-time television,"" NVIDIA co-founder
Jen-Hsun Huang told those gathered at the event.
""We solve some of the most challenging
problems for more and more companies around the world. Let the era of
visual computing begin.""
Gamers dueled for three days in a cavernous
room in the San Jose Convention Center while entrepreneurs showed how
graphics breakthroughs are shining in other fields.
Carmakers are exploring letting potential
buyers not only customize automobiles with graphics software but go on
virtual test drives.
Graphics processing underpins financial
modeling and weather forecasting.
Optitex demonstrated software that replicates
fabrics so realistically that clothing designers can see what fashions
will look and act like on people before garments are made.
Optitex's animation software is being eyed by
Hollywood film makers.
Dassault Systemes puts 3D computer-assisted
design to work virtually constructing passenger jets, buildings and
more. ""Three-D should be a new way for us to dream and design the
future of our world,"" The French company's chief executive Bernard
Charles said at NVision.
""It will impact everything we do: education,
science, talking to each other ... of course games.""
He predicts that lifelike graphics combined
with feedback from online communities will let people influence how
products are designed, sold and even how ""green"" they are.
Charles maintains computer simulations will be
so realistic that virtual activities will mirror physical experiences.
Simulators already play an important part in
training for space shuttle missions, according to former U.S. astronaut
Eileen Colleens, the first woman shuttle commander.
""When you fly the actual mission you feel
like you are in a simulator,"" Collins said. ""We really can't do our
job without the good visual graphics that we get.""
The world of visual computing is
""inescapable,"" said Chris Malachowsky, a co-founder of NVIDIA, a
California firm renowned for high-end graphics processing cards for
computers.
""We are being presented with displays
everywhere,"" Malachowsky told AFP. ""It used to be about the computing
part, but the emphasis is shifting. It is not so much about the
computation but how it is presented and seen by people.""
The rising tide of digital videos, photos,
films and television shows on the Internet is lifting the status of
graphics chips, cards, and software and strengthening a trend to
""unflatten"" displays with 3D imagery.
Malachowsky spoke of using visual computing
power to develop new medicines or provide doctors with real-time 3D
images of patients' organs.
""They will be able to recreate scan data so
fast you could see your own heart beating,"" Malachowsky said.